07. Changing Scene via Script

Changing Scene via Script

Project Assets

- Island scene: Assets > UdacityVR > Scenes > 00-FallingCoconut.unity

Note: For the lighting to appear correctly in scenes loaded during game mode, the lighting has to be manually generated. You can do this by first disabling Auto Generate and clicking the Generate Lighting button (located at the bottom of the Lighting window).

Additional Reading

Project Preview: Clicking on sign post reloads the scene.

Tip: You can reset a scene by reloading it.